![]() ![]() (This applies to all aspects and teams, including localization.) ( Exhibit A.) If it ain't ready, delay it until it can be done right. Rushing shit out has backfired horrifically on the Company in the past, and continues to cause headaches to this day for rival outfits. anything else is blatantly anti-consumer. ![]() (This also secures a PC release.) 5-6 months and a Game Pass deal are as far as I would allow Microsoft to push things, however. Xbox and the Company seem especially cozy as of late, so I'd zero-in on that relationship and leverage it to the Company's advantage. The Company should accept limited exclusivity deals from promotional partners, in exchange for more development money and free marketing on the platform holder's part. (Remember his promise to Maria, Sega.) Everyone else stays as is, although I would like to see Knux guarding the Master emerald more.Īll mandates are lifted until further notice for all media, Company-produced or otherwise. he just chooses not to, probably because he doesn't wanna become a "slacker" like Sonic is when lives are at stake. Additionally, Shadow can also make and take good jokes. a band of freaks that give each other hell, yet ain't afraid to dish out the pain if one of their lives is on the line. They're not "friends" because they're a motherfuckin' family. Shadow and Team Dark's current dynamic, meanwhile, is completely re-worked. (Over time, he becomes more cocky and adventurous as the experience builds back up.) Sonic's cockiness is dialed back so that he's actually nice to his buddies underneath all that radical 'tude. Tails is re-worked into an actual best friend and key foil to Sonic - one that's still fearful and shy, but ain't afraid to either give Sonic hell or put his life on the line for the guy if the situation calls for it. Storylines are dramatic and complex, but can be summed up rather easily - much like Unleashed or the two Adventures were.Īlrighty, now to the characters. Flynn works on the lore while Hennig punches up the dialogue, and both contribute to the franchise's overall plotline. Give writing duties to Ian Flynn and Amy Hennig (Ms. rep that turns evil at the end because plot.) (Sonic/Shadow, Tails/Rouge, Knux/Omega, Amy/random G.U.N. ![]() Two teams of four - Speed, Flight, Power and a new style called Technique which mixes speed with DMC combat. Fields should be miniature Kamurochos with an emphasis on both density and verticality, and individual character stages should ideally replicate Unleashed's day stages if at all possible. Gameplay should aim to be a hybrid of Adventure with a momentum-based style of movement, not unlike Spider-Man Insomniac. Eggman trying to turn everyone into robot slaves. Just one world (based off Unleashed) with both Mobians and humans living side-by-side. Mania already happened, and Forces can be written off as an alternate bad future that young Modern (read: Classic) has worked tirelessly to avert ever since. That was the last one before they went all "two-worlds" and ruled out plausible denial on us, so it'd make sense to start again from there. ![]() For a start, Sega and Sonic Team (hereafter called "the Company") should make one simple yet broad declaration: Nothing after Colors is canon. ![]()
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